﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace OneOnOneRunnerConsole
{
    class Program
    {
        static void Main(string[] args)
        {
            // Create a new file (overwrite if file alreadu exists)
            // and create the objects to access the file
            IO.createResources();

            //Create a play object
            Play play = new Play();

            //Calculate best weights vectors and print results to screen and file
            play.FindBestWeights();

            Console.ReadLine();
        }
    }
}
